The "Image Editor" has the ability to read and edit image gamma, so logically, so should DzTextureModifier, except I can't find a method or property that allows me to do so. Has anybody figured out how to do this?
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The "Image Editor" has the ability to read and edit image gamma, so logically, so should DzTextureModifier, except I can't find a method or property that allows me to do so. Has anybody figured out how to do this?