Is there any way to apply a figure's subdivision synchronously? Whenever a pose is changed the figure's base geometry updates synchronously, but if subdivision is enabled it doesn't get applied until some indeterminate later time. I need to drive a series of renders in subd resolution renders, and I'm finding that the renders only capture the base mesh resolution due to this issue.
I've tried calling DzObject.finalize(), but it causes the script to never return. DzObject.forceCacheUpdate() only produces the base geometry.
Thanks