Is there a way to add bones to an existing figure via script? Preferably sibling bones under the root figure (not the root hip/pelvis).
I intend to use these bones for parenting props to for use in Puppeteer allowing for in sync animation (as Puppeteer can only work on a single figure for a single graph). This helps streamline my workflow and give significant time savings.
Even better if I am able to merge figures - if this is possible. Although the pie in the sky would be if DAZ can allow Puppeteer to work with any props/figures in the entire Scene.