I am trying to make a script that will change the instance tiling (in the Image Editor) for a bump map image in an Iray shader. In my duf file the only things I see referring to it's tiling are these 2 lines:
"url" : "name://@selection#materials:?extra/studio_material_channels/channels/Bump%20Strength/image_modification/horizontal_tiles",
"keys" : [ [ 0, 5 ] ]
"url" : "name://@selection#materials:?extra/studio_material_channels/channels/Bump%20Strength/image_modification/vertical_tiles",
"keys" : [ [ 0, 5 ] ]
I have looked a long time for a way to do this but I just don't understand Daz Script well enough. I can get to the Bump Strength value but that's as far as I could get.
Any help is really appreicaited.